How to Create Borderlands 3 Mods?
Gamesaves PS4 SAVE RESIGN + MODDING. Code Gibbed Save Editor - Borderlands 3. DJ FOAM Sep 23, 2019. Gamesaves Regarding BL3 Save posting and requests. The tool requires it to be of filetype '.sav', and the PS4 file was not of that type. I did also try changing it to.sav but the tool still did not recognize it. I know on PS3 there was a tool required to decrypt the save before you could load it into Gibbed, but I'm not aware of any tool like that for PS4. Cold Death Zane, Phasegrasp Amara, Save Auto Iron Bear Moze and FL4K Rakk Attack with dedicated Gear. Skillpoints have been reset to more legitness (56):) 996.sav - FL4K 997.sav - Zane 998.sav - Amara 999.sav - Moze 26 new Weapons and Shields included in the Bank. The Bank with the Weapons is saved in the.profile Data. I saw in their warning, they just explain if you don't log into psn, and upload the saves, you can't bring your local save to other ps4. But it said if it is within the same ps4 then it should work. By the say I only use official backup and restore. I backup the saves using the payload also, but I never have a chance to use it.
In this tutorial you will learn how to play custom content and enable the level editor with step by step instructions. This is for the latest version of Borderlands 3.
Resources
These are the resources you will require to begin your modding.
ZBL patch
Oasis Map Hub
WillowTree
Getting Started
C:Program Files (x86)SteamSteamAppscommonBorderlandsBinaries
…BorderlandsWillowGameCookedPCMaps
C:Users*******Documentsmy gamesborderlandssavedata
“C:Program Files (x86)SteamSteamAppscommonBorderlandsBinariesBorderlands.exe” -editor
There are more modding tutorials how to create Borderlands 3 mods, but before that you can watch video bellow how to mod Borderlands 2 modding Tutorial, Custom Textures for almost everything:
Here is the introductory episode to using Texmod with Borderlands 2 on PC.
This guide covers basic usage of the program, and demonstrates how to create a custom
Notes :
– Only works for PC versions of Borderlands 2 ( will not work on PS3 / Xbox 360 )
– All re-textures are “client side” meaning that only you will see the skins when playing the game in single player or in multiplayer.
– Created packages can be shared with other people running Texmod, just send them your custom package.
If you would like to see a small series done, I could take requests for items / weapons / anything – and make a video showing how to re-texture them, leave comments on this video with the name of something you would like to see re-textured and the top voted comment will be done.
To mod borderlands for mac you will need an application called Bordertool.
Creating Custom weapon and shields can be done for free on GearCalc.
For further general information on the Mac Edition.
Save Game tips for Mac
The save files for the Mac Edition of Borderlands published by Feral Interactive under OSX 10.6 Snow Leopard are located at~/Library/Application Support/Feral Interactive/Borderlands/SaveData/Save####.sav
where ~ is the current user directory, and saves are numbered beginning from 0001.
To reset your Save Game
Keep a library of your Save Games
This is very useful if:
Switching your Save Game file into the SaveData folder on another authorised Mac may also allow you to continue your playthrough and keep all progress made on the other computer.
In tutorial I will be showing y’all how to mod Borderlands 2 with a USB drive and no PS4 needed.
Modding needs the following
To Hex edit (Xbox):
To Edit using Willowtree:
Notes: Hex editing has all but been proven obsolete with the latest version of WillowTree.
Note: If you’re using a USB memory stick, before you can use WillowTree, you need to use XTAF to extract the game save data from the hidden Xbox partition of the USB memory stick and copy it to your PC’s hard drive. Then use WillowTree to edit the file, then use XTAF to put the modified game save back on the USB stick.
Unlimited Items In Backpack
First plug in the Xbox hard drive and open it in xplorer (or access the memory stick using XTAF). Open the following:
Partition 3 – Content – Your User Profile (e.g. E0001D66BAB4DDC8)
545407E7 (Borderlands Folder)
00000001
Save0001.sav
Then drag the save file to your desktop and open it with a Hex Editor. Then using the Hex Calculator, (usually built into Hex Editor) Enter the amount of space currently in the backpack and turn it into Hex. (e.g. if it’s a new file being modified, the total backpack space would be 12, so that would be C in Hex) then search for that amount in the Hex code. Add “3-8 0” in front of it so that its easier to find once it has been located. Check that it is correct by looking at the ASCII text field, it should contain the first item in from the game itself. (e.g. “gd_itemgrades”) Replace the amount that should look like this: “00 0C” with “FF FF” if there were 48 item slots, “00 30” would be replaced with “FF FF”. Save the file and exit. Once that is completed, it will become necessary to rehash the file using a Hash Block Calculator. After that is done, simply drag and drop the file back onto the hard drive from the desktop. In-game backpack SDUs will not affect the mod.
This is an easy and basic tutorial (with cheat editor) for customizing (how to) any item (mostly weapon/shield/grenade etc) in Borderlands 3, in less than 5 minutes.
You may also like:
If the Cheat Engine you downloaded is not working, you might use the elder version. With all these files ready, let’s go ahead.
Actually the entire steps for modifying a gear are pretty easy, but I am going to make all the steps clear as possible as I can. A video tutorial for this guide will also be uploaded later.
With all the above done, we can now start to customize anitem. In this tutorial, I will take a weapon for example.
Go back to the game, open your inventory and move your mouse pointer to an item that you want to modify. (*Make sure you choose a specific item, otherwise, the Cheat Engine won’t pup up the number.)
Turn to Cheat Engine, this time you will see a value pups upin the Base Address Raw. Double clip it and copy the value.
Run BL3Memory edit, paste the value you copied and click go.The details of your item will appear below.
Current Item Components indicate all the parts of the itemyou choose, available components show all parts you can use to customize theitem.
Let’s do this now. The item I want to modify is a MALIWANsmg I looted today. As you can see It provides Corrosive/Electric Elementaleffect and costs 2 ammo per shot, reduce 32% DMG with a 3.0x scope.
Here I want to REPLACE the part that provides -32%DMG(negative effect) , REPLACE the scope, ALTER its element effect and a newmagzine size.
There are tons of parts that make up a weapon and each part is granted with a specific name, therefore, please navigate item parts/stats[docs.google.com]here to see the part you are going to replace with.(This file can be found in the Discord – Borderlands 3 Modding[discordapp.com]
Since my weapon is a MALIWAN smg so I navigate to the SM_MALsection. If you have no idea what catagory your item belongs to, check out thememory edit.
From the item parts doc, you can decide what you want to modify and select them from the memory editor. Here, I will simply write down the parts I am going to modify mentioned above, for more information please check out the next section.
I would like to remove the part that provides -32% DMG, so,I need to change the Barrel (-20%) and the Magzine(-10%) with the parts withboth provide +10% DMG.
Select the barrel_01_A and C from the current component column and click delete. Add barrel_02_A and B from the available component column.
Other parts take the same step as above, all the parts youadded will be listed at the end. As you can see I replace the new mag 24R+10%DMG, a new scope +5%, change the primary element to FIRE.
Once you confirm all the parts are added, it’s time to writethem to the memory to take effect.
Click write to memory and it will pup up a small window. DONOT click Yes immediately but do exactly what it says.
Back to your game, press Esc and if upate game promotes,click No. (I never come across this so far)
Click Exit the game, and press NO.
Now back to the memory editor, click Yes. If everything isdone correctly, a window says Complete pups up.
This time go to your game and exit it to the main menu.
So far so good we’re done here. Continue to your game and check out what happened. The smg changed physically and functionally.
This section is introducing the basic contents of a weapon concerning to customization.
A weapon mainly consists of:
Most of the time, the Body cannot be removed and there is noreplaceable one. If you remove it, it might misfunction. You can check out thedetails of each part in your inventory and see how it works.
By doing this, you can decide how to customize it and it’srecommended to keep the part counts same as before. Adding too much parts mightcrash the game. So far I modded over 10 items and no crash occurs.
This also applies to grenade, shield and other gears. Any as I mentioned before, don’t play it in a multiplayer game. It’s for testing only.
by Shun